#ifdef G4MULTITHREADED #include "G4MTRunManager.hh" #else #include "G4RunManager.hh" #endif #include "G4UImanager.hh" #include "BtPhysicsList.hh" #include "BtDetectorConstruction.hh" #include "BtActionInitialization.hh" #ifdef G4VIS_USE #include "G4VisExecutive.hh" #endif #ifdef G4UI_USE #include "G4UIExecutive.hh" #endif //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... namespace { void PrintUsage() { G4cerr << " Usage: " << G4endl; G4cerr << " OpNovice [-m macro ] [-u UIsession] [-t nThreads] [-r seed] " << G4endl; G4cerr << " note: -t option is available only for multi-threaded mode." << G4endl; } } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... int main(int argc,char** argv) { // Evaluate arguments // if ( argc > 9 ) { PrintUsage(); return 1; } G4String macro; G4String session; #ifdef G4MULTITHREADED G4int nThreads = 0; #endif G4long myseed = 345354; for ( G4int i=1; i 0 ) runManager->SetNumberOfThreads(nThreads); #else G4RunManager * runManager = new G4RunManager; #endif // Seed the random number generator manually G4Random::setTheSeed(myseed); // Set mandatory initialization classes // // Detector construction runManager-> SetUserInitialization(new btDetectorConstruction()); // Physics list runManager-> SetUserInitialization(new btPhysicsList()); // User action initialization runManager->SetUserInitialization(new btActionInitialization()); // Initialize G4 kernel // runManager->Initialize(); #ifdef G4VIS_USE // Initialize visualization // G4VisManager* visManager = new G4VisExecutive; // G4VisExecutive can take a verbosity argument - see /vis/verbose guidance. // G4VisManager* visManager = new G4VisExecutive("Quiet"); visManager->Initialize(); #endif // Get the pointer to the User Interface manager // G4UImanager* UImanager = G4UImanager::GetUIpointer(); if ( macro.size() ) { // Batch mode G4String command = "/control/execute "; UImanager->ApplyCommand(command+macro); } else // Define UI session for interactive mode { #ifdef G4UI_USE G4UIExecutive * ui = new G4UIExecutive(argc,argv,session); #ifdef G4VIS_USE UImanager->ApplyCommand("/control/execute vis.mac"); #else UImanager->ApplyCommand("/control/execute OpNovice.in"); #endif if (ui->IsGUI()) UImanager->ApplyCommand("/control/execute gui.mac"); ui->SessionStart(); delete ui; #endif } // Job termination // Free the store: user actions, physics_list and detector_description are // owned and deleted by the run manager, so they should not // be deleted in the main() program ! #ifdef G4VIS_USE delete visManager; #endif delete runManager; return 0; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......