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-rw-r--r--include/G4BeamTestDetectorConstruction.h45
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+#ifndef _TOPSIMULATOR_G4BEAMTESTDETECTORCONSTRUCTION_H_
+#define _TOPSIMULATOR_G4BEAMTESTDETECTORCONSTRUCTION_H_
+
+#include <G4VUserDetectorConstruction.hh>
+#include <G4ThreeVector.hh>
+
+// class G4BeamTestTank;
+
+class G4BeamTestDetectorConstruction: public G4VUserDetectorConstruction
+{
+ public:
+ G4BeamTestDetectorConstruction();
+
+ ~G4BeamTestDetectorConstruction();
+
+ G4VPhysicalVolume* Construct();
+
+ void SetVerboseLevel(G4int level) {verboseLevel_=level;}
+
+ /* void InstallTank(G4BeamTestTank* tank) {tankList_.push_back(tank);} */
+
+ const G4ThreeVector& GetWorldOrigin() const {return origin_;}
+
+ private:
+
+ void CreateMaterials();
+
+ void CreateAir();
+ /* void CreateIce(); */
+ /* void CreateSnow(); */
+ void CreateWater();
+ void CreatePlastic();
+ /* void CreateTyvek(); */
+ /* void CreatePerlite(); */
+ void CreateGlassSphere();
+ void CreateEffectiveDOMMaterial();
+
+ G4ThreeVector origin_;
+
+ G4int verboseLevel_;
+
+ // std::vector<G4BeamTestTank*> tankList_;
+};
+
+#endif