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#ifndef _TOPSIMULATOR_G4BEAMTESTDETECTORCONSTRUCTION_H_
#define _TOPSIMULATOR_G4BEAMTESTDETECTORCONSTRUCTION_H_
#include <G4VUserDetectorConstruction.hh>
#include <G4ThreeVector.hh>
#include "G4BeamTestTank.h"
#include "G4BeamTestSC4SD.h"
class G4BeamTestDetectorConstruction: public G4VUserDetectorConstruction
{
public:
G4BeamTestDetectorConstruction();
~G4BeamTestDetectorConstruction();
G4VPhysicalVolume* Construct();
void SetVerboseLevel(G4int level) {verboseLevel_=level;}
void InstallTank(G4BeamTestTank* tank) {tank_ = tank;}
const G4ThreeVector& GetWorldOrigin() const {return origin_;}
private:
void CreateMaterials();
void CreateAir();
void CreateWater();
void CreatePlastic();
void CreateGlassSphere();
void CreateEffectiveDOMMaterial();
void CreateSC4();
G4ThreeVector origin_;
G4int verboseLevel_;
G4BeamTestTank* tank_;
G4BeamTestSC4SD* sc4SD_;
};
#endif
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